It’s 4pm and the eyes are starting to get a little weary. After all, Australian soccer (football for most of the world) fans were up at 1am-3am approximately to watch last night’s World Cup Final involving a courageous Croatian team go down to France in an epic final. Despite the tiredness in the Voxon office today, with volumetric video now becoming more prominent, it did make us think a little about whether we could possibly be watching the 2022 World Cup on a Volumetric Display. Is it possible? Is it probable?
We have written previously about how Intel is embracing ‘Volumetric Video’ but it’s not just Intel. As volumetric data capture technology improves, particularly for use in VR, the likelihood of being able to watch a game of soccer live on a volumetric display increases.
Here’s just a little demo of some volumetric data capture technology and what it can look like on the Voxon VX1 3D volumetric display. We downloaded a soccer player from 4D Views that had been captured juggling a soccer ball using volumetric video capture techniques and then displayed this onto the Voxon VX1 3D volumetric display.
Now, this is just a taste. Imagine watching a whole game of soccer in 3D volumetric format on a small table, friends standing around, watching the game live. Is it possible? Well yes… Will it happen by 2022? We would like to think so… We believe we could probably display a live game of soccer captured using volumetric capturing techniques now. The biggest constraint is really the huge volume of volumetric data (full 360 degrees) in a full game of soccer. If someone capturing that ‘volumetric video’ can crunch that data and create a stream that could be displayed in real-time, then I have no doubt we could display it on a volumetric display.
Whilst the majority of current volumetric video capture techniques use stereophotogrammetry, there are other methods that don’t require the storage of vasts amounts of data. We recently came across Densepose technology that relies on AI computer vision to programmatically detect humans in a 2D video and create mesh based volumetric models. You can see more on the video below:
This could be an amazingly efficient way to create 3D volumetric data that could be displayed in VR or on volumetric displays. We have yet to test this, but hey, it could be fun… This doesn’t have to be about sports either, you could make a lot of 2D video become volumetric.
Another way? Xenoma’s e-skin is the next generation wearable interface enabling camera-free motion capture and tracking in apparel which are as comfortable to wear as a typical shirt. Perhaps all we need is sports players wearing this sort of wearable technology, along with the ball having embedded technology. The possibilities are endless.
Looking forward to World Cup 2022? We certainly are…