We recently collaborated with Faceware Technologies to see what face rigging animation could look like on the Voxon VX1 volumetric display. Faceware is one of the world’s leaders in facial motion capture technologies. Jim Su from Beach Studios provided us with the rigging and motion capture and we set about putting this onto the Voxon VX1 display. Programming is done via Unity Plugin or 64-bit Windows API.
You can find the face that we used here: http://cgiface.com/ and the photogrammetry can be found here: http://pixellighteffects.com/
Here’s the results when displaying onto the Voxon VX1… You can easily see how this may be interesting for the advertising and experiential marketing spaces.
About Faceware Technologies
Faceware Technologies was established in 2012 after years as part of leading facial tracking and augmented reality company, Image Metrics, is dedicated to meeting the needs of professional animators in the video game, film, television, and commercial industries. The company’s Faceware Facial Motion Capture product line has been utilized in the production of hundreds of video game titles, feature films, music videos, commercials, television shows, and stage plays, and is the leading facial animation solution provider for clients such as Double Negative, Digital Domain, Blur Studios, Activision-Blizzard, Rockstar Games, Microsoft, 2K Sports, Electronic Arts, Ubisoft, Sega, Sony, Bethesda, Motion Theory and Moving Picture Company.
Faceware’s product consists of the Faceware GoPro and Pro HD Headcam and Tripod Capture Systems; Faceware Analyzer, which allows clients to analyze and process their own performance videos; Faceware Retargeter, an Autodesk plugin which allows users to create facial motion capture data at a much faster rate than traditional methods; and Faceware Live, the real-time facial capture and animation solution.
Let us know what you think and feel to contact us at [email protected] for more information.
Need more information on the Voxon VX1 click here…