It began as a discussion on how Volumetric Physics simulations could help us understand Thomas Young’s double split experiment. The original experiment was a demonstration that light and matter can display characteristics of both classically defined waves and particles; moreover, it displayed the fundamentally probabilistic nature of quantum mechanical phenomena.
However, our discussion rapidly descended into a cat video…
Regardless, it is probably the most technologically advanced cat video on the whole internet. I think we can retain some degree of credibility here.
The video does show off our new real-time shadow generation algorithm quite nicely. The cats themselves are all random sizes and move at different speeds.
No cats were harmed in the making of this video.
Back to Volumetric Physics
Eventually, we did start looking into the physics of the original experiment by playing with interference patterns in waveforms.
This is an excellent demonstration of what a software package like Blender can bring to our technology. You can see how waves of different frequencies and amplitude combine to form new waveforms.
We’re still a little short of simulating the original experiment with Volumetric Physics here – but we are having fun!!
Pushing Jelly Uphill?
The fun continues with the next experiment: can you push jelly uphill?
Before we get into it, I hear you ask, what does this have to do with quantum physics? As far as we can tell so far, well, nothing. But it is fun. A great deal of our ability to innovate here at Voxon begins with the thought process “I wonder what would happen if…”
So here we are using Blender’s built-in soft-body physics to see what happens when you drop chunks of simulated jelly onto interference patterns. It may seem silly, but somewhere a quantum physics post-doc researcher is could well be having an ah-ha moment after seeing this!
The VX1 from Voxon Voxon Photonics makes visualising this and other scientific experiments engaging and visually captivating. Let us know if you want us to take this further and render a simulation of the original experiment – or better yet, get yourself a VX1 and we can teach you how to put it together yourself!