FAQ’s

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What is a hologram?

The term “Hologram” comes from the Greek word “holos” meaning “whole” and “graphos” meaning “message.” Traditionally, holograms have been made by splitting a laser with special optics and capturing a static image on a 2D film. The Voxon Photonic Engine is different. It shows even more of the “whole message” by projecting light into a volume so that it can be looked at from any direction rather than capturing a 3D image on a 2D film.

How is Voxon's technology different?

There are a range of other techniques and optical illusions that have appeared in recent times. One famous example was when rapper Tupac appeared as a hologram at Coachella. This was actually a simple 2D reflection – a technique called Pepper’s Ghost. Variations on this illusion include a pyramid of mirrors that reflect the image of a screen that is mounted above. While impressive, these techniques can only show a reflection of a two dimensional image.

The Voxon Photonic Engine is 3D fully Volumetric display that you can look at from any direction without the need for special glasses.

How does it compare to Virtual Reality and Augmented Reality?

The biggest difference is the fact that you don’t need to wear a headset. Our technology also enables a unique shared social experience, where people gather around and interact with genuine face to face communication.

What is the Voxon VX1 and how do I get one?

The Voxon VX1 is our developer kit and is now available to order. If you are interested then please fill out the form on the Community page.

Can I make games or create content without having to buy hardware?

Yes. Sign up here, download our SDK and you can start coding immediately! We will be posting more documentation and tutorials over the coming months.

How can I interact with holograms using Voxon VX1?

The Voxon VX1 SDK runs on Windows, and as such is compatible with a wide range of input devices such as Leap Motion, Kinect, Emotiv, RealSense and many other Hardware devices. Do you want to make a thought controlled holographic version of your own brain that glows according to neural activity? No problem, you can do that with the Voxon VX1.

What sort of things can I do when I receive my Voxon VX1?

Out of the box, you can explore some of preinstalled software. This includes games (compatible with XBox controllers), a 3D model and animation viewer, a map viewer, a mathematical formula visualiser and many more. You can get started by developing your own animated content, or if you are feeling more adventurous, you can dive into programming you own games and apps using the supplied code examples to get you started.

What sort of content looks best on Voxon VX1?

The Voxon VX1 can render many different graphical styles depending on the type of content. For engineering models, you can use a Monochrome Mode to add three times more detail to the objects, and using the supplied Model Viewer interact with STL files, infinitely zooming and rotating with no loss of quality. Colored and textured elevation maps can be scrolled and zoomed with the elevation map viewer using readily available data, or using the SDK, you can animate 3D Volumetric Sprites created using using your own standard 3D workflows.

Do I need to wear 3D Glasses or Goggles?

No. The Voxon VX1 renders an actual model of a scene using light and as such requires no special viewing glasses or goggles. People can walk up and engage with and interact with the VX1 with no introduction or setup time. There is no barrier to experience.

How big is the display area of the Voxon VX1?

The size of the VX1 display is 18 * 18 * 8 (xyz in cm).

What sort of level of detail can I render on the Voxon VX1?

The VX1 is capable of rendering over half a billion voxels every second. That would effectively fill the entire display with light. An average scene such as a flying dragon might contain around one million voxels per volume or around thirty million per second.

What kind of 3D geometry does the Voxon VX1 support?

Out of the box, we support the rendering of STL and KV6. STL is the format used for 3D printing and is supported by nearly all 3D software packages. KV6 is a Volumetric Data format that renders surfaces. You can convert object types such as STL, OBJ or 3DS to KV6 very simply using a program called POLY2VOX. Unlike STL, KV6 supports color rendering. To create animated sprites, you can play a sequence of KV6 files in succession.

I’ve seen other Holographic Displays inside Pyramids. Why is the Voxon VX1 not a similar shape?

Those sort of displays do not render a holographic image, instead they rely on an illusion called Pepper’s Ghost to display four 2D views of scene which is reflected from an LCD screen.

My question isn’t answered here. Where can I find out more?

You can either sign up and post it on our forum or send us an email at [email protected]